Still, the current release is fully enjoyable and those who never played Eternal Punishment before won’t even notice what’s missing. A new release is not planned yet, and it will probably never happen unless there are a shitload of errors (mainly typos, weird bugs, or fatal crashes) with the current patch. I guess you’ll have to wait v1.1 for those. Unfortunately there was no time to implement the Black Joker and the Set button for fusion spells (fusion detection is there, tho). And for those who can actually wait a few more minutes before game full immersion, here’s a nice trailer of the translation, all for you: Now go and find another way to start a new drama, you’re welcome.Īnyway, for those who are not interested in reading the rest of the news and only want to play the translation now, get it from here, check the Download section and follow the instructions inside the archive. Well, I believe this is where the story about the delay dies forever and never comes back.
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I know how to plan something a month ahead, especially when the work is pretty much done and only needs some fixes (which were added the very first and last days of beta testing, along with weekly typo corrections).
And for those who were claiming that the delay was due to technical problems masked as something entirely different, the patch was already finished the day I announced beta testing, or that step wouldn’t have started at all. Yeah, I was kidding about the whole delay thing, sort of.
So, this was going to be the big release day, and… IT ACTUALLY IS! Surprise. I knew I had to do the goddamn backups for all the work! Now there’s no more Innocent Sin translation sources left and I’m going to have to cancel the patch entirely.